Click or drag to resize

PlayerGetNegativeButtonSinglePressDown Method

Overload List
  NameDescription
Public methodGetNegativeButtonSinglePressDown(Int32)
Gets the negative button just single pressed and held state of an Action. This will return TRUE for only the first frame after a negative button press and after the double press timeout has expired. This will never return TRUE if a double press occurs. This method is delayed because it only returns TRUE after the double press timeout has expired. Only use this method if you need to check for both a single press and a double press on the same Action. Otherwise, use GetNegativeButtonDown instead for instantaneous negative button press detection. The double press speed is set in the InputBehavior assigned to the Action.
Public methodGetNegativeButtonSinglePressDown(String)
Gets the negative button just single pressed state of an Action. This will return TRUE for only the first frame after a negative button press and after the double press timeout has expired. This will never return TRUE if a double press occurs. This method is delayed because it only returns TRUE after the double press timeout has expired. Only use this method if you need to check for both a single press and a double press on the same Action. Otherwise, use GetNegativeButtonDown instead for instantaneous negative button press detection. The double press speed is set in the InputBehavior assigned to the Action.
Top
See Also