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Joystick Methods

The Joystick type exposes the following members.

Methods
  NameDescription
Public methodGetAnyButton
Gets the button held state of any hardware button. This will return TRUE as long as any button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonChanged
Returns true if any button has changed state from the previous frame to the current. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonDown
Gets the button just pressed state of any hardware button. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonPrev
Gets the previous button held state of any hardware button. This will return TRUE if any button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonUp
Gets the button just released state of any hardware button. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAxis
Gets the current axis value.
(Inherited from ControllerWithAxes.)
Public methodGetAxis2D
Gets the current 2D axis value.
(Inherited from ControllerWithAxes.)
Public methodGetAxis2DPrev
Gets the 2D axis value from the previous frame.
(Inherited from ControllerWithAxes.)
Public methodGetAxis2DRaw
Gets the current raw 2D axis value. Excludes calibration.
(Inherited from ControllerWithAxes.)
Public methodGetAxis2DRawPrev
Gets the raw 2D axis value from the previous frame.. Excludes calibration.
(Inherited from ControllerWithAxes.)
Public methodGetAxisById
Gets the current axis value.
(Inherited from ControllerWithAxes.)
Public methodGetAxisIndexById
Gets the index of the Axis with the specified element idenfitier id.
(Inherited from ControllerWithAxes.)
Public methodGetAxisLastTimeActive (Inherited from ControllerWithAxes.)
Public methodGetAxisLastTimeActiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisLastTimeInactive (Inherited from ControllerWithAxes.)
Public methodGetAxisLastTimeInactiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisPrev
Gets the axis value from the previous frame.
(Inherited from ControllerWithAxes.)
Public methodGetAxisPrevById
Gets the axis value from the previous frame.
(Inherited from ControllerWithAxes.)
Public methodGetAxisRaw
Gets the current raw axis value. Excludes calibration.
(Inherited from ControllerWithAxes.)
Public methodGetAxisRawById
Gets the current raw axis value. Excludes calibration.
(Inherited from ControllerWithAxes.)
Public methodGetAxisRawLastTimeActive (Inherited from ControllerWithAxes.)
Public methodGetAxisRawLastTimeActiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisRawLastTimeInactive (Inherited from ControllerWithAxes.)
Public methodGetAxisRawLastTimeInactiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisRawPrev
Gets the raw axis value from the previous frame.. Excludes calibration.
(Inherited from ControllerWithAxes.)
Public methodGetAxisRawPrevById
Gets the raw axis value from the previous frame.. Excludes calibration.
(Inherited from ControllerWithAxes.)
Public methodGetAxisRawTimeActive (Inherited from ControllerWithAxes.)
Public methodGetAxisRawTimeActiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisRawTimeInactive (Inherited from ControllerWithAxes.)
Public methodGetAxisRawTimeInactiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisTimeActive (Inherited from ControllerWithAxes.)
Public methodGetAxisTimeActiveById (Inherited from ControllerWithAxes.)
Public methodGetAxisTimeInactive (Inherited from ControllerWithAxes.)
Public methodGetAxisTimeInactiveById (Inherited from ControllerWithAxes.)
Public methodGetButton
Gets the button held state of the hardware button at the specified index. This will return TRUE as long as the button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonById
Gets the button held state of the hardware button at the specified element identifier id. This will return TRUE as long as the button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonChanged
Returns true if the button has changed state from the previous frame to the current. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonDoublePressDown(Int32)
Gets the double press down state of the button at the specified index. This will return TRUE only on the first frame the double press is detected. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressDown(Int32, Single)
Gets the double press down state of the button at the specified index. This will return TRUE only on the first frame the double press is detected.
(Inherited from Controller.)
Public methodGetButtonDoublePressDownById(Int32)
Gets the double press down state of the button at the specified element identifier id. This will return TRUE only on the first frame the double press is detected. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressDownById(Int32, Single)
Gets the double press down state of the button at the specified element identifier id. This will return TRUE only on the first frame the double press is detected.
(Inherited from Controller.)
Public methodGetButtonDoublePressHold(Int32)
Gets the double press and hold state of the button at the specified index. This will return TRUE after the double press is detected and for as long as the button is held thereafter. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressHold(Int32, Single)
Gets the double press and hold state of the button at the specified index. This will return TRUE after the double press is detected and for as long as the button is held thereafter.
(Inherited from Controller.)
Public methodGetButtonDoublePressHoldById(Int32)
Gets the double press and hold state of the button at the specified element identifier id. This will return TRUE after the double press is detected and for as long as the button is held thereafter. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressHoldById(Int32, Single)
Gets the double press and hold state of the button at the specified element identifier id. This will return TRUE after the double press is detected and for as long as the button is held thereafter.
(Inherited from Controller.)
Public methodGetButtonDown
Gets the button just pressed state of the hardware button at the specified index. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonDownById
Gets the button just pressed state of the hardware button at the specified element identifier id. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonIndexById
Gets the index of the Button with the specified element idenfitier id.
(Inherited from Controller.)
Public methodGetButtonLastTimePressed
Gets the last timestamp the button at index was active.
(Inherited from Controller.)
Public methodGetButtonLastTimePressedById
Gets the last timestamp the button with the element identifier id was active.
(Inherited from Controller.)
Public methodGetButtonLastTimeUnpressed
Gets the last timestamp the button at index was inactive.
(Inherited from Controller.)
Public methodGetButtonLastTimeUnpressedById
Gets the last timestamp the button with the element identifier id was inactive.
(Inherited from Controller.)
Public methodGetButtonPrev
Gets the previous button held state of the hardware button at the specified index. This will return TRUE if the button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonPrevById
Gets the previous button held state of the hardware button at the specified element identifier id. This will return TRUE if the button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonTimePressed
Gets the length of time the button at index has been active.
(Inherited from Controller.)
Public methodGetButtonTimePressedById
Gets the length of time the button with the element identifier id has been active.
(Inherited from Controller.)
Public methodGetButtonTimeUnpressed
Gets the length of time the button at index has been inactive.
(Inherited from Controller.)
Public methodGetButtonTimeUnpressedById
Gets the length of time the button with the element identifier id has been inactive.
(Inherited from Controller.)
Public methodGetButtonUp
Gets the button just released state of the hardware button at the specified index. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonUpById
Gets the button just released state of the hardware button at the specified element identifier id. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetCalibrationMapSaveData
Gets calibration map save data from this joystick.
Public methodGetElementById
Gets the Element with the specified element identifier id.
(Inherited from ControllerWithAxes.)
Public methodGetElementIdentifierById
Gets a Controller Element Identifier by id.
(Inherited from Controller.)
Public methodGetExtensionT
Gets an object used to access controller and platform-specific controller functions.
(Inherited from Controller.)
Public methodGetLastTimeActive
Gets the last timestamp any axis or button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeActive(Boolean)
Gets the last timestamp any axis or button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeAnyAxisActive
Gets the last timestamp any axis was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeAnyAxisActive(Boolean)
Gets the last timestamp any axis was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeAnyAxisChanged
Gets the last timestamp any axis changed value. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeAnyAxisChanged(Boolean)
Gets the last timestamp any axis changed value. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeAnyButtonChanged
Gets the last timestamp any button's state changed. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeAnyButtonPressed
Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeAnyElementChanged
Gets the last timestamp any element changed state. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from ControllerWithAxes.)
Public methodGetLastTimeAnyElementChanged(Boolean)
Gets the last timestamp any element changed state. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime. Use raw axis values
(Inherited from ControllerWithAxes.)
Public methodGetTemplate(Guid)
Gets a Controller Template by type GUID.
(Inherited from Controller.)
Public methodGetTemplate(Type)
Gets a Controller Template by type.
(Inherited from Controller.)
Public methodGetTemplateT
Gets the first Controller Template that implements the specified type. Note that it is possible to have multiple Controller Templates that implement a specific type of interface such as IControllerTemplate. You should use the most specific interface type possible such as IDualAnalogGamepadTemplate instead, which would be guaranteed to only apply to a single Controller Template.
(Inherited from Controller.)
Public methodGetVibration
Gets vibration level for a motor at a specified index.
Public methodImplementsTemplate(Guid)
Determines if the Controller implements a Controller Template by type GUID.
(Inherited from Controller.)
Public methodImplementsTemplate(Type)
Determines if the Controller implements a Controller Template by type.
(Inherited from Controller.)
Public methodImplementsTemplateT
Determines if the Controller implements a Controller Template by type.
(Inherited from Controller.)
Public methodImportCalibrationMapFromJsonString
Imports a Calibration Map from JSON.
(Inherited from ControllerWithAxes.)
Public methodImportCalibrationMapFromXmlString
Imports a Calibration Map from XML.
(Inherited from ControllerWithAxes.)
Public methodPollForAllAxes (Inherited from ControllerWithAxes.)
Public methodPollForAllButtons (Inherited from Controller.)
Public methodPollForAllButtonsDown (Inherited from Controller.)
Public methodPollForAllElements (Inherited from ControllerWithAxes.)
Public methodPollForAllElementsDown (Inherited from ControllerWithAxes.)
Public methodPollForFirstAxis (Inherited from ControllerWithAxes.)
Public methodPollForFirstButton (Inherited from Controller.)
Public methodPollForFirstButtonDown (Inherited from Controller.)
Public methodPollForFirstElement (Inherited from ControllerWithAxes.)
Public methodPollForFirstElementDown (Inherited from ControllerWithAxes.)
Public methodSetVibration(Int32, Single)
Sets vibration level for a motor at a specified index.
Public methodSetVibration(Single, Single)
Sets vibration level for left and right motors or for the first two motors.
Public methodSetVibration(Int32, Single, Boolean)
Sets vibration level for a motor at a specified index.
Public methodSetVibration(Int32, Single, Single)
Sets vibration level for a motor at a specified index with a timeout.
Public methodSetVibration(Int32, Single, Single, Boolean)
Sets vibration level for a motor at a specified index with a timeout.
Public methodSetVibration(Single, Single, Single, Single)
Sets vibration level for left and right motors or for the first two motors with a timeout.
Public methodStopVibration
Stops vibration on all motors.
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