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PlayerGetNegativeButtonTimedPress Method (String, Single, Single)

Gets the negative button held state of an Action after being held for a period of time. This will return TRUE only after the negative button has been held for the specified time and will continue to return TRUE until the negative button is released. This also applies to axes being used as negative buttons.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetNegativeButtonTimedPress(
	string actionName,
	float time,
	float expireIn
)

Parameters

actionName
Type: SystemString
Name of the Action
time
Type: SystemSingle
Minimum time in seconds the negative button must be held before returning true.
expireIn
Type: SystemSingle
Time in seconds after activation that the press will expire. Once expired, it will no longer return true even if held. [0 = Never expire]

Return Value

Type: Boolean
The negative button held state
See Also