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PlayerGetNegativeButtonRepeating Method (String)

Gets the repeating negative button state of an Action. This will return TRUE when immediately pressed, then FALSE until the Input Behaviour button repeat delay has elapsed, then TRUE for a 1-frame duration repeating at the interval specified in the InputBehavior assigned to the Action. This also applies to axes.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetNegativeButtonRepeating(
	string actionName
)

Parameters

actionName
Type: SystemString
Name of the Action

Return Value

Type: Boolean
The negative button state.
See Also